_____________________________________________________________________ SUMMARY The recent massive growth in online media and the rise of user-authored content (e.g weblogs, Twitter, Facebook) has lead to challenges of how to access and interpret these strongly multilingual data, in a timely, efficient, and affordable manner. Technically, streaming online media pose new challenges, due to their shorter, noisier, and more colloquial […]
Tag Archives: social media
Playnifiy
_____________________________________________________________________ SUMMARY Playnify is a social network for sports people. Build upon Web 2.0 infrastructure, the project aims to provide an internet-based solution to the scheduling of sports events and meet-ups. It allows amateur players to find sports venues across the world and to make contact with like-minded sports enthusiasts.Playnify is integrated with the world’s […]
Smart System to Support Safer Independent Living and Social Interaction for Elderly at Home
_____________________________________________________________________ SUMMARY The main objective of this project is to expand and solidify social networks for senior citizen’s healthcare services through the use of Internet of Things technology. Specifically, the project aims to integrate home-based Smart devices with off-site professional service providers across the public and private sectors. _____________________________________________________________________ SOLUTIONS Delivering an Internet of Things […]
The Knowledge Discovery and Data Mining Laboratory
_____________________________________________________________________ SUMMARY The Knowledge Discovery and Data Mining Laboratory (KDD LAB) is a joint research initiative of ISTI and the Computer Science Department of the University of Pisa. The objective of the research unit is the development of theory, techniques, and systems for extracting and delivering useful knowledge out of large masses of data. Within […]
WiNeMA
_____________________________________________________________________ SUMMARY The Wireless Network Models and Algorithms group at IIT focuses its research activities on modeling, analysis, and design of algorithms for wireless multi hop networks. The group sees its main research challenge as bridging the gap between investigations of foundational nature (through, e.g., theoretical investigations of fundamental wireless network properties, design of algorithms […]
Ubiquitous Internet
_____________________________________________________________________ SUMMARY Ubiquitous Networks is a research group of the CNR’s Institute for Informatics and Telematics. The group focuses its research on developing advanced solutions for networking and data management in ubiquitous networks. Specifically, the group’s research is focused on ubiquitous networks of heterogeneous components such as networks consisting of user devices alone and environmentally […]
Creative World
_____________________________________________________________________ SUMMARY A major challenge facing Fast Moving Consumer Goods (FMCG) and Business to Consumer (B2C) service brands today is increasing consumption and enhancing customer loyalty. The Creative World project aims to provide the most effective one-shop solution for meeting these challenges through the development of a collaborative web/mobile application. With the Creative World platform, […]
Creative Selector
_____________________________________________________________________ SUMMARY Creative Selector supports the formation of new businesses that use advanced web, mobile and social networks. It allows individuals to share business ideas with other innovators to support the formation of the final business concept and in the promotion to build trust and community. _____________________________________________________________________ SOLUTIONS Supporting the formation of businesses that use […]
MoDisSense
_____________________________________________________________________ SUMMARY MoDisSENSE seeks to enrich social networking services by utilizing the data generated by mobile smart devices and social network end-users in the creation of a socially-augmented search system. The project will develop advanced search services based on combined heterogeneous data sources such as spatio-temporal location, social logs, profiles and user preferences. The research […]
SmartOSN (Smartphones Meet Online Social Networks)
_____________________________________________________________________ SUMMARY The SmartOSN project will investigate and solve arising challenges for social network applications on mobile network infrastructures. _____________________________________________________________________ SOLUTIONS The project will develop solutions in several areas such as: Information dissemination Privacy Resource allocation Emerging collaborative applications. _____________________________________________________________________ LINK: http://itu.dk/en/Forskning/Forskningsprojekter/SmartOSN _____________________________________________________________________ Back to Denmark
SoloMIDEM
_____________________________________________________________________ SUMMARY A major challenge facing mobile application providers is to provide highly targeted, context-rich communications that do not harm the confidence and trust of the users, while allowing a diverse range of stakeholders to fully harness the generated data. The SoloMIDEM project seeks to develop solutions to meet this challenge. The project’s goal is […]
G-Lab
_____________________________________________________________________ SUMMARY The G-Lab project aims at the development of future Internet technologies which overcome the challenges posed by new Internet applications with high demands on the Internet infrastructure. For that purpose it relies on both experimentation and theoretical research work in a complementary manner. The G-Lab consists of a Germany-wide research and experimental facility […]
HeerlenLive
_____________________________________________________________________ SUMMARY HeerlenLive seeks to put the citizen in the centre of the city media landscape. The project has developed a free wifi network,urban screen network, walk-in studio, content distribution platform and other services for Heerlen citizens based on a broadband network. The aim is to stimulate creative engagement with the media amongst the city’s […]
APOLLON
_____________________________________________________________________ SUMMARY The APOLLON Project merges Living Lab research and innovation process with the local, development. The Project will seek to demonstrate the positive impacts of cross-border, domain-specific Living Lab networks by setting up an advanced pilot composed of 4 thematically focused, European-wide, Living Lab experiments: Homecare Energy Efficiency eManufacturing eParticipation through Social Media Collaboration […]
UMA
_____________________________________________________________________ SUMMARY The proliferation of social networking has thrown up challenges for the internet community in terms of guaranteeing end user’s safety and privacy on the web. The User-Managed Access (UMA) project seeks to develop a protocol that enable will individuals to authorise who and what can get access to their online personal data, content […]
EnCoRe
_____________________________________________________________________ SUMMARY The EnCoRe project seeks to develop innovative technological mechanisms to enable and simplify the process of granting and revoking consent for the storage and use of personal data. The project will develop news technologies and methodologies for the use, storage, location and sharing of data. The project will also explore and experiment with […]
Sematic Monitoring of the Cyberspace
_____________________________________________________________________ SUMMARY Public and private enterprises and service-providers continuously analyse their environment in search of threats and risks to their business model, work practices and customer-base. Many such threats manifest themselves on the internet – on forums, blogs and portals. This project aims to help rectify the scarcity of security tools available to sift through […]
NDIX
_____________________________________________________________________ SUMMARY NDIX an open platform which seeks to facilitate competition, innovation and the development of new digital services by offering unlimited and secure connectivity between content suppliers and end-users. As a result, NDIX aims to: Boost competition between suppliers of existing services (like Internet, telephony and hosting/backup) Facilitate the development of new services (for […]
Mindenki
_____________________________________________________________________ SUMMARY The Mindinki project aims to develop a Relevancy Network based on web 3.0 semantic technology which will allow internet users to develop a digital personality which can connect them to person-specific content. The Relevancy Network is an organic system, permanently moulded by its end-users, in which knowledge, gained from interaction is communicated in […]
fullXS
_____________________________________________________________________ SUMMARY The project aims to develop a content delivery platform for mobile devices optimized for live and recorded video content, including live user generated content (UGC) from mobile devices. fullXS is an open platform, which enables anyone with basic online experience to create a mobile content service and deploy it to various mobile platforms. […]